Microsoft Feelings Monster

Microsoft Feelings Monster

Creating emotions to quickly connect to users in a short period of time is an amazing challange and the microsoft design team did an outstanding job in the design of the feelings “monster” I instantly liked the character and used a mix of sounddesign and music to underscore it’s journey from sad to happy. As […]

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Hankook Tires

Hankook Tires

A few months ago I produced the music and sound design for the Ion Series for Hankook Tires. The Film is used mainly for online marketing and will be shown on social media platforms like Instagram, TikTok, etc. So, the audio mix was optimized to work well on mobile devices and to accommodate the sound […]

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Microsoft Xbox Pride Controller

Microsoft Xbox Pride Controller

A few weeks ago I created music for the microsoft xbox pride controller campaign. As an xbox player I do not only love the colours and athestics of the controller, I am also a big supporter of the message of diversity and support for the LGBTQIA+ community! The pride controller can be bought and customized […]

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Lunar Soil Game Soundtrack

Lunar Soil Game Soundtrack

A couple of months ago I composed and produced the soundtrack for the space exploration game “lunar soil” by morgondag software. You play as an astronaut in a futuristic setting while being tasked to solve mysteries and puzzles. While exploring you discover new places and sites that reveal more details of the world that surrounds […]

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Hanuta Riegel 2022 TV Commercial

Hanuta Riegel 2022 TV Commercial

As the eSports commercial for Hanuta Riegel last year was a huge success I was asked to write the music for the new Hanuta Riegel 2022 TV campaign. The main element was the already known signature drumming which fits the “everyday superhero” style. To add to the action, we included some guitars and synths. To […]

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Best Dolby Atmos Reverb?

Best Dolby Atmos Reverb?

In addition to the articles about using Unreal Engine for reverbs I created a video in which I demonstrate how to use this in a real-life production scenario:

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Hanuta Uniliga

Hanuta Uniliga

A couple of months ago Hanuta became one of the sponsors of Uniliga (University eSports Germany). I was aksed to compose music for a couple ads that are presented in the game streams. The Task was to sound like game music without focussing too much on one specific genre, as the Uniliga streams show a […]

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music production with game engines (en)

music production with game engines (en)

As there was a lot of interest in my article about music production with game engines I decided to translate the article into english: the most flexible reverb for free! Ok, free is a little over the top because you need to spend a little bit of your time. But this method is second to […]

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FRITT

FRITT

A couple of weeks ago I was asked to help out composing music for a tiktok filter for FRITT. As FRITT triggers a lot of childhood memories I loved to produce some music! One of the challenges was to make the music work with the positivity and playfulness of the brand without taking too much […]

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Kingdom Builders Game Soundtrack

Kingdom Builders Game Soundtrack

Early this year I started my journey as a game composer. The first game I got the chance to score was Kingdom Builders by Ebb and Flow Games, a small indie studio based in Berlin. In the game you play as a king who needs to build up his kingdom. It is played as a […]

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duplo White tv commercial

duplo White tv commercial

Some months ago I was approached by ferrero to score a recut of a duplo white tv advertisement. Early in the creative process we found a vocal sample that gave us the right feeling and set the mood perfectly for the visuals. The accompaniment was composed with lightness and friendliness in mind with a strong […]

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Music Produktion mit Game Engines!?

Music Produktion mit Game Engines!?

Music Produktion mit Game Engines!? Die flexibelste Reverb und Raumsimulation for free!   Naja „for free!“ ist etwas übertrieben, da etwas Zeit und Geduld investiert werden muss. Aber an Flexibilität ist der Reverb mit Plugins aktuell nicht zu überbieten. Die Idee ist ganz einfach. Computer Game Engines simulieren Schallwellen und deren Ausbreitung und Reflexion an […]

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