A couple of months ago I composed and produced the soundtrack for the space exploration game “lunar soil” by morgondag software. You play as an astronaut in a futuristic setting while being tasked to solve mysteries and puzzles. While exploring you discover new places and sites that reveal more details of the world that surrounds […]
Early this year I started my journey as a game composer. The first game I got the chance to score was Kingdom Builders by Ebb and Flow Games, a small indie studio based in Berlin. In the game you play as a king who needs to build up his kingdom. It is played as a […]
Music Produktion mit Game Engines!? Die flexibelste Reverb und Raumsimulation for free! Naja „for free!“ ist etwas übertrieben, da etwas Zeit und Geduld investiert werden muss. Aber an Flexibilität ist der Reverb mit Plugins aktuell nicht zu überbieten. Die Idee ist ganz einfach. Computer Game Engines simulieren Schallwellen und deren Ausbreitung und Reflexion an […]